Expertly composite and create visual effects with new look development tools and improved color management. The new Lightbox and the addition of Matchbox in Action enables you to use GPU-accelerated GLSL shaders to solve artistic challenges right where they occur – in the 3D compositing environment. Improved color management provides more precision when developing looks.
Integrated into Action's lighting pipeline, Lightbox offers a new approach to look development that:
Matchbox in Action:
With color management improvements you can:
Use new Batch reel groups, a better versioning workflow, and multi-Batch in the Flame 2016 desktop for a context-based workflow that connects all the areas in the desktop: the timeline, Batch, and reels. Choose whichever toolset is right for the task during visual effects finishing and look development, for a faster path to completion.
New Batch groups not only create a continuous workflow between Batch and the reels, they also provide easier visual organization and gesturally editing of Batch sources.
Iterations provide a straightforward, efficient way to version and save work whether working alone or collaboratively.
The new Multi-Batch feature lets you instantly switch between multiple Batch setups in the Desktop. Not only does this enable faster, more fluid navigation, it provides more security for work done in Batch.
Improve interactive performance during client-attend sessions with better proxy handling, Reactor 3.0 for faster rendering in Action, and foreground export.
With better proxy handling, its easier to work on high-resolution projects such as 4K or UltraHD.
The indirect modules in Action render faster Reactor 3.0 performance improvements.
You can now export in the foreground with no need to pre-render. This both speeds up the export and doesn’t require framestore space. Foreground export is useful when time is short and the exporting has priority.
Navigate schematics, access node information, and handle node inputs that have different bit-depths, with several improvements in Batch and BFX that are based on user feedback.
This feature was first made exclusively available to customers on a maintenance plan as part of Extension 2 for Autodesk Flame 2015 software.
Perform 3D compositing as fast as 2D with exceptional speed and an interactive workflow. Get a broad range of innovative tools for 3D visual effects, compositing, and advanced graphics within a tightly integrated creative environment.
Access unique workflows, creative tools, interactivity, and processing power for every project. Interactivity and playback performance in Action, Batch, and the timeline is accelerated by Reactor, a 16-bit floating point GPU.
Flame now offers an end-to-end 4K and Ultra HD workflow to help with your most challenging projects.
The creative environment and efficient finishing workflow in Flame now fully supports 4K and Ultra HD throughout your creative process, from ingest and color management to real-time broadcast monitoring and output.
Use the highly responsive visual environment of the Flame Desktop to perform faster experimentation and development of your creative ideas. The Flame Desktop features tight integration between the desktop reels, the timeline, and the Batch procedural compositing environment.
Create visual effects, correct image problems, add lighting effects to 3D composites, and more, with a range of effects creation tools in Action. Gain the interactive speed of traditional 2D compositing and powerful 3D visual effects. GPU-accelerated performance helps you work faster to create visual effects as you blend.
Batch, a node-based procedural compositing environment that features the Flame creative toolset, is tightly integrated with the timeline and Flame Desktop. Increase your efficiency with a better workflow and faster performance when building composites in Batch.
More easily mix footage from digital cinema cameras, film scans, and video with support for ACES, the Academy Color Encoding System 16-bit format. The optimized, floating-point color-processing engine in Flame uses the Academy/ASC color transform format and provides the color transforms needed to convert between the ACES reference color space and a wide variety of input and output devices.
Provide better creative feedback with an accurate and consistent representation of floating-point linear color spaces across editing, 3D VFX, grading, and support for REC 2020, the video standard for Ultra HD.
Take on finishing challenging stereoscopic 3D (S3D) post-production projects. For true 3D visual effects, Flame helps you deliver S3D projects faster.
Use CG assets in finishing via open workflows with 3D animation software and make changes in post when speed and interactivity are essential.