Enjoy directorial control over your scenes (video: 17:46 min.)
Control characters’ movement with advanced tools.
Quickly and easily rig and animate facial setups. (video: 1:54 min.)
Transfer surface attributes between models.
Create a character rig.
Retarget motion capture data onto standard rigs.
Sync audio with 3D facial animation. (video: 5:54 min.)
The powerful FCurve Editor in Softimage.
Streamlined, nondestructive 3D animation workflows. (video: 17:45 min.)
Procedural modeling with ICE. (video: 5:55 min.)
Create sophisticated crowd simulations. (video: 11:35 min.)
Enhanced obstacle collision with Bullet physics.
Rigid-body simulations with NVIDIA PhysX.
Deformation-based soft-body simulation.
Create highly realistic cloth and flesh. (video: 15:38 min.)
Create effects like plastic, liquid, and foam.
Create long hair, fur, feathers, grass, and trees.
Create and edit complex meshes in less time.
UV Unfold helps you create better UV maps. (video: 2:01 min.)
Create 3D game characters, props, and environments.
New render and viewport slates streamline workflow. (video: 2:30 min.)
Use configurable render passes and channels.
Harness the power of the mental ray renderer.
Enhance and assemble render passes.
Evaluate your work in the High-Quality viewport. (video: 8:11 min.)
Use Softimage as part of a suites workflow.
Manage large amounts of data.
Work with a choice of scripting languages. (video: 1:12 min.)
Handle large data and complex scenes.
Exchange files using Crosswalk.
Improved support for animation data in FBX.