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3ds Max 2014 vs. previous versions

Compare the features of Autodesk® 3ds Max® 2014 3D animation, modeling, simulation, and rendering software with previous versions. Take advantage of new tools for crowd generation, particle animation, and perspective matching. 3ds Max now supports Microsoft® DirectX 11® shaders and vector maps.

Autodesk 3ds Max 2014 Autodesk 3ds Max 2013 Autodesk 3ds Max 2012 Autodesk 3ds Max 2011
Feature
3D modeling & texturing
Mesh and surface modeling
Texture assignment and editing
Shading and material design
Vector map support
Substance procedural textures
3D animation
Populate crowd animation
Character animation & rigging tools
General animation tools
Animated deformers
Track View retiming
Dynamics & effects
Particle Flow
mCloth cloth simulation
mRigids rigid-body dynamics
Hair & fur
3D rendering
Perspective Match
Integrated rendering options
iray renderer
Render pass system
ActiveShade interactive rendering
Nitrous accelerated graphics core
DX 11 viewport rendering
Slate compositing editor
Vector displacement map support
UI, workflow & pipeline
Configurable user interface
2D pan and zoom
Adobe After Effects interoperability
Data transfer and pipeline integration
Compositing integration
Collaborative workflows with containers
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