See the details in your designs more clearly with visual enhancements such as Line Fading. Readability is now enhanced with true curves instead of line segments. Minimize the need to undo an operation by using Command Preview, which lets you see the results of a command before you commit to it. Move and copy large selection sets more easily.
Orient your work more precisely with the point cloud. Maneuver between horizontal and vertical planes more quickly with Dynamic UCS. Snap to edges, intersections, corners, and centerlines to quickly create geometry using point cloud object snaps.
Access online maps (formerly live maps) directly inside the canvas. Capture online maps as static images and print them with your design overlaid, or create PDFs that include the geolocation map.
Extract isoline curves through a specified point on a surface or face of a solid to determine the contour lines of any shape. The tool displays a preview of the resulting spline before you pick the point. You can specify the direction of the isolines, either in the U or V direction.
Extrude and offset curves, creating surfaces and solids. Use the Multiple option to select multiple objects within a single PressPull operation. You are no longer limited to clicking inside a bounded area: Now you can select 2D and 3D curves for a quick and easy PressPull operation.
Generate design ideas in almost any form imaginable with AutoCAD design features. Push/pull faces, edges, and vertices to model complex shapes and add smooth surfaces. Solid, mesh, and surface modeling give you flexibility and control when designing in 3D. The navigation bar includes frequently used tools such as steering wheels, view cube, and show motion, as well as pan, zoom, and orbit.
Analyze the continuity, curvature, and draft of 3D solids and surfaces. The Zebra analysis projects stripes onto a 3D model to analyze surface continuity. The stripes display continuously only across tangent surfaces.
Use new viewport controls to change viewport settings, views, and visual styles directly on the viewport canvas.