Create stunning simulations and dynamic effects with high-performance toolsets in 3ds Max® software. Bring your scene to life with the MassFX unified system of simulation solvers, the powerful Particle Flow system, and integrated hair and fur toolsets.
Create sophisticated, realistic effects such as water, fire, spray, and snow. Build customized Particle Flow tools by combining up to 25 different suboperators with the Advanced Data Manipulation toolset. Integrate Particle Flow setups with MassFX physics simulations, using mParticles.
The multi-threaded NVIDIA PhysX engine enables you to create compelling, dynamic rigid-body simulations directly in the 3ds Max viewport with mRigids. Apply the mRigids solver to skeletons for convincing ragdoll simulations. Create realistic clothing and fabric-like simulations with mCloth. Simulate natural and man-made forces, create and break particle bonds, and collide particles with each other and with other objects using mParticles.
Manipulate hair and fur directly in the viewports with selection and styling tools, such as tools for cutting, brushing, and clumping. Add kinks and frizz to hair and animate frequency and speed. Instance any source object as hair strands. Use Spline Deform to add splines to a set of hairs that can act as control guides; pose, key, or assign a dynamic target to hairs. Create realistic dynamic simulations that include collisions, gravity, stiffness, root holding, and dampening.