In this issue:
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The Autodesk Developer Network (ADN) SparksŪ program offers a premium
combination of creative solutions for your production needs.
The Autodesk Developer Network (ADN) is pleased to announce the 2008
Media and Entertainment Technology Innovators special issue catalog.
Check out the exciting Autodesk compatible partner products online.
Are
You a Developer?
Join the ADN and bring your technology to those behind top film, commercial,
and broadcast productions. |
Did you know that Autodesk now offers subscription for Maya Complete
starting for just $595 per year?
Get free access to the latest extensions, and receive free Maya
product upgrades during your subscription period.
Visit the Maya Subscription center to learn more!
Subscription Members:
Login and download the latest downloadable
DVDs.
Not a member? Learn more about the Subscription
program. |
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Autodesk® Store
Check out the e-store for software and learning tools.
3ds
Max| Maya |
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Autodesk® Maya® 2009, Autodesk® Mudbox
2009, Autodesk® MotionBuilder® 2009, and Autodesk®
Stitcher 2009 software are among the new
releases announced Aug. 11 at SIGGRAPH. Check out events
in the U.S. and Europe where you can see them.
Maya celebrates its 10th anniversary this year. The AREA.com
presents a tour through
a decade of great moments shared with our award-winning 3D technology
and your award-winning content. Take a trip down memory lane
and share your personal "Maya Moment" online.
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Meet this year's Autodesk Maya Masters and Autodesk®3ds
Max® software Masters.
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Marvin has the most boring job-everbut all is not
as it seems. The JUNK team, Søren (Trenox) Andersen,
Michael (DFeKT) La-Cour, Rasmus Kudahl, Kaae Munch, and
Henrik Bjerregaard Clausen put together this short. It
will delight you. |
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The-Area speaks with the team at Panzar Studio about
their latest development in the new online fantasy game,
"Forged by Chaos," powered by Crytek's CryENGINE®
2 game engine.
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A time-traveler takes off for the first manned trip to
the future, but the past beckons. |
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Downloads
Wall Plaster
Close-up showing the grain and surface texture of a plastered
wall. Login
to AREA
Tiled Ground Texture
This texture is a tiled ground, made from concrete bricks.
Login
to AREA |
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See how Felix Joleanes created his striking timepiece
with Autodesk 3ds Max, rendered in V-Ray.
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This article continues the wild ride, looking specifically
at the user interface and the MEL command library.
If you missed the other MEL tutorials, find them here:
Part
1| Part
2 |
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Autodesk 3ds Max has powerful tools to assist in the creation
of complex animations. Neoscape's Matt Richardson provides
a simple example of how to use the Mesher object to make
a large-scale offset animation. |
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Sean Hewitt covers some basics of lighting in Maya, using
mental ray® technology. |
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Check out the new Architecture and Design Visualization
Webcasts series. Learn
more or register today. |
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Autodesk Certified Instructors now have a community to
call their own. Exclusively for ACI, this newly developed
portal allows ACI members to connect with one another,
review training opportunities, and share tips, and tricks.
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Use Autodesk Maya 2009 for unprecedented control
over polygon modeling, scene management, and accessing
new toolsets that enable collaboration and realizing
stunning effects, and characters. |
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Autodesk® Toxik 2009 is a high-performance
compositing software for visual-effects artists.
When combined with Autodesk Maya 2009, you get a
high-efficiency, iterative, and collaborative environment.
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With Autodesk® MotionBuilder® 2009 software,
animators, technical directors, and moviemakers
get an intuitive toolset for real-time simulation,
high-quality, interactive visualizations, and expanded
scripting abilities. |
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Explore Autodesk® Mudbox software, a premier
digital sculpting and texture painting solution
designed by industry professionals, who understand
how you work. The intuitive, familiar user interface,
and high-performance, creative toolset empower modelers
and texture artists to create highly-realistic 3D
assets for games, films, television, and design.
Check out the-Area.com for the interview
with Mudbox developer, Dave Cardwell. |
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Autodesk Stitcher 2009 enables photographers, panorama
creation specialists, interactive media designers,
and others to quickly create panorama images for
virtual tours, interactive, 3D web content, large-format
panoramic prints, and seamless matte paintings.
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Autodesk® ImageModeler 2009 software offers
architects, designers, and entertainment content
creators a new approach to 3D modeling in which
scenes are generated from 2D digital photographs.
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Autodesk® Kynapse® middleware is the world's
leading artificial intelligence engine for game
development and the creation of real-time simulations.
This unique, high-performance AI engine supports
complex, dynamic 3D pathfinding, dynamic environment
evaluation, and large-crowd path finding. |
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Autodesk® FBX® 2009.3 technology provides
a comprehensive, platform-independent 3D data interchange
solution. This release includes improved performance,
support for HLSL and CgFX shaders, and enhanced
usability. |
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Use Autodesk 3ds Max® 2009 and Autodesk 3ds
Max Design to create stunning 3D in less time. There's
no better time to purchase Autodesk 3ds Max 2009
or Autodesk 3ds Max Design 2009 with Subscription.
Locate
a reseller today for immediate access or log
in to the Subscription
center if you are an Autodesk 3ds Max 2009 customer
with a valid Subscription contract. |
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Autodesk Animation Academy's new curriculum blends
3D animation with science, math, language, arts,
and technology for an engaging learning environment.
Autodesk Animation Academy is available for Autodesk
3ds Max, Autodesk Maya, and, for the first time,
Autodesk MotionBuilder, Autodesk Mudbox, and Autodesk
Toxik. |
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Events & Conferences
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For the first time in Europe, see all the new Autodesk
software releases announced at SIGGRAPH. Come and see
the key note presentation by Mary Beth Haggerty, senior
industry manager of games at Autodesk. Discover how the
games pipeline will change in the future, and how Autodesk
can help game artists boost efficiency, while supporting
the creative process. Games Convention Business Center:
Aug. 20-23, 2008
Games Convention Public: Aug. 21-24, 2008. Visit Autodesk
at Booth: H2-G08 |
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Take a look at the latest in Autodesk visual effects,
finishing, color grading, and animation software, and
be inspired by the work of leading film, game development,
television, and design visionaries. You can also expand
your skills through industry-specific product and workflow
demonstrations focused on interoperability. Visit our
booth to learn about the latest Autodesk software, attend
theater presentations, and watch our latest show reels.
RAI Exhibition and Congress Centre
Amsterdam, Netherlands
Booth 7-D21, Hall 7 |
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Join Autodesk at the Austin GDC. Stop by our booth to
get personalized attention and answers to all your technical
questions. Then, attend our seminars to hear about our
middleware technology, Kynapse, and learn the latest tips,
and tricks for Autodesk 3ds Max, Maya, and MotionBuilder.
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Autodesk is the presenting sponsor of the third annual
//ADAPT Conference in Montreal, Sept. 22-26. Join us at
//ADAPT, and hear our customers speak on how they created
their latest films and games using Autodesk solutions.
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See the latest that Autodesk 3ds Max Design has to offer.
Explore, validate, and communicate your creative ideas-from
initial concept models to final, cinema-quality presentations.
You can also attend Revit® sessions and see how you
can leverage your Revit models in Autodesk 3ds Max Design.
Learn more or register. |
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Autodesk and its channel partners will present all new
product releases announced at SIGGRAPH. |
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Animago, a part of Digital Creation Days, is the leading
award for 3D art in Europe. This international award gives
artists a unique opportunity to measure their skills with
other artists in several categories. After the award,
Autodesk invites all attendees to the Animago Party to
celebrate the winners and contributors. |
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Write to the Editors
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Autodesk, 3ds Max, Maya, MotionBuilder,
VIZ and Sparks are registered trademarks or trademarks of
Autodesk, Inc./Autodesk Canada Co. in the USA and other countries.
All other brand names, product names, or trademarks belong
to their respective holders. Autodesk reserves the right to
alter product offerings and specifications at any time without
notice, and is not responsible for typographical or graphical
errors that may appear in this document.
© 2008 Autodesk Inc. All rights reserved.
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