HT_Vertex_Set_Data::set_vertex_parameters, HT_Renderer::draw_2d_textured_polyline, HT_Texture::value, HT_Shape_Engine::draw_2d_polyline and HT_Shader::shade
Data Members
float u, v, w Texture map parameters
HT_Parameter Constructs and initializes an HT_Parameter object.
operator * Scales the HT_Parameter object by a scalar value.
operator *= Scales the HT_Parameter object by a scalar value.
operator + Adds an HT_Parameter object by another HT_Parameter, object.
operator += Adds to this HT_Parameter object.
operator - Subtracts an HT_Parameter object by another HT_Parameter, object.
operator -= Subtracts an HT_Parameter from this HT_Parameter object
operator == Compares two HT_Parameter objects for equality.
operator != Compares two HT_Parameter objects for inequality.
Purpose
HT_Parameter operator* (float scale)
HT_Parameter const & operator*= (float scale)
HT_Parameter operator+ (HT_Parameter const & right)
HT_Parameter const & operator+= (HT_Parameter const & right)
HT_Parameter operator- (HT_Parameter const & right)
HT_Parameter const & operator-= (HT_Parameter const & right)
int operator== (HT_Parameter const & parameter)
int operator!= (HT_Parameter const & parameter)Details
Purpose
HT_Parameter()
HT_Parameter( float py, float pv, float pw )
The second form initializes it to (py, pv, pw).