Scott started his career 35 years ago, during a time when drafting boards were the norm. He spent countless hours at work as well as at home creating and designing printed circuit boards hovering over a light box, using a xacto knife laying down dots and IC patterns along with cloth tape varying in width. While doing this kind of work, along with creating schematics and flow diagrams, it was challenging and intriguing, his real passion was on the mechanical side of things. This is when he decided to start designing and detailing in the sheet metal and injection molding.
Scott started using AutoCAD 2.62 on a basic DOS system taking his experience from the drafting board to the computer. He found this line of work so interesting that it wasn’t long before he started exploring the depth of features and functionality and began creating lisp routines and programming software interfaces.
In 1996, he was introduced to 3D concepts and began working with Inventor. It wasn’t long before mastering the software that he started developing templates which provided a great deal of simplicity for him and his department. His line of work was creating and designing models of pneumatic handheld tools for the industrial market including automotive, designs of hydraulic cylinders, hot melters that create flat glass for various products like TV’s and ipads/ipods, to filtration equipment used for filtering such materials as mining materials, beer and orange juice.
Based upon Scott’s knowledge and his Autodesk Community contributions he was invited to join the Autodesk Expert Elite program. Scott today works for a company that knew very little about the 3D world and he is presently creating models for a company that designs and manufactures expansion joints for various types of structures.