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Meet the Cupcakes & Critters team as they talk about being an indie game maker in NYC, about what keeps them going,
the struggles and joys of starting their studio, Initive Inc. and creating their first 3d game together
Chapter 2: Creating Community
The Game Makers: This will be the first game from Steven Colón and his team of five young, creative, and business savvy game makers at Initive, Inc. Their philosophy is to not only create a fun and engaging game to play, but deliver a high quality 3D experience along with a strong product brand and a loyal community of users.
About the Game: It is genre-mixing tower defense game for mobile and web in which players protect a cute, customizable cupcake from hordes of nasty critters, ranging from roaches to zombie dust bunnies, using touch controls. Featuring both single and cross-platform multiplayer gameplay, players defend their own cupcake, or a cupcake neighborhood created with friends. Look for Cupcakes & Critters in mid 2015.
Chapter 1: Crunch time
Chapter 3: What it takes
Meet game makers Danielle Swank and Jim Fleming of Barking Mouse Studio as they talk about their passion for games and the emtional
experiences that led them to create their first indie game "Lost Toys".
Chapter 4: What's Next
The Game Makers: Barking Mouse's first game was well received, winning numerous arwards and getting featured by Apple as "app of the week"
on iTunes in 2013.
About the Game: "Lost Toys" is an engaging 3D puzzle game that takes full advantage of 3D gameplay and the multi-touch interface of iOS devices to provide a meditative and moody take on a classic puzzle. The play "Lost Toys", you must reassembl broken toys, in a limited number of moves, to restore them to their original design.
Chapter 1: Meet Barking Mouse
Chapter 2: Designing Lost Toys
Chapter 3: Being Indie
From concepting to exporting into the game engine: 7 steps
to building your next great 3D character
* Only through January 23, 2015 in North America. Actual retail price is determined by your reseller. See details.
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